3D: Cinema 4D | RedShift | Blender

3D: Cinema 4D | RedShift | Blender

3D: Cinema 4D | RedShift | Blender

Animation I created from the ground up in Cinema 4D. Combined multiple pump and motor files downloaded off 3D model share site. ‘Built’ the room including floor, walls, pipes, electric panel. Added existing 3D product model. Incorporated old low quality scope data and added timer and text overlays in After Effects.

Animation I created from the ground up in Cinema 4D. Combined multiple pump and motor files downloaded off 3D model share site. ‘Built’ the room including floor, walls, pipes, electric panel. Added existing 3D product model. Incorporated old low quality scope data and added timer and text overlays in After Effects.

Animation I created from the ground up in Cinema 4D. The product file I originally built in Cinema 4D from an imported CAD file (SolidWorks). I applied all materials. I lit and animated entire scene and rendered in RedShift.

Animation I created from the ground up in Cinema 4D. The product file I originally built in Cinema 4D from an imported CAD file (SolidWorks). I applied all materials. I lit and animated entire scene and rendered in RedShift.

Animation I created from the ground up in Cinema 4D. The product file I originally built in Cinema 4D from an imported CAD file (SolidWorks). I applied all materials. I lit and animated entire scene and rendered in RedShift.

Animation I created from the ground up in Cinema 4D. The product file I originally built in Cinema 4D from an imported CAD file (SolidWorks). I applied all materials. I lit and animated entire scene and rendered in RedShift.

Animation I created from the ground up in Cinema 4D. The product file I originally built in Cinema 4D from an imported CAD file (SolidWorks). I applied all materials. I lit and animated all 3 scenes and rendered in RedShift.

Animation I created from the ground up in Cinema 4D. The product file I originally built in Cinema 4D from an imported CAD file (SolidWorks). I applied all materials. I lit and animated all 3 scenes and rendered in RedShift.

I created this animation in Cinema 4D and rendered in RedShift. I did not build the original structure model, but I projected new posters on every holder. I incorporated product samples on pedestals. I lit and plotted camera paths for inside and outside previewing. I built the seamless surrounding ‘studio’.

I created this animation in Cinema 4D and rendered in RedShift. I did not build the original structure model, but I projected new posters on every holder. I incorporated product samples on pedestals. I lit and plotted camera paths for inside and outside previewing. I built the seamless surrounding ‘studio’.

Created this animation from the ground up. Modeled from an existing vector file; I added textures, lit and animated in Cinema 4D and rendered in Red Shift. Incorporated some prior nonexistent geometry for logo including stairstep edge around logomark and diagonal accents in main shield body.

Created this animation from the ground up. Modeled from an existing vector file; I added textures, lit and animated in Cinema 4D and rendered in Red Shift. Incorporated some prior nonexistent geometry for logo including stairstep edge around logomark and diagonal accents in main shield body.

Built this model from the ground up. Imported CAD file (SolidWorks) into Cinema 4D, applied all materials, and lit. Rendered in Red Shift.

Built this model from the ground up. Imported CAD file (SolidWorks) into Cinema 4D, applied all materials, and lit. Rendered in Red Shift.

Animation I created in Cinema 4D. I first rendered files in C4D/Redshift then incorporated effects and text in After Effects.

Animation I created in Cinema 4D. I first rendered files in C4D/Redshift then incorporated effects and text in After Effects.

Animation I created in Cinema 4D. I first rendered files in C4D/Redshift then incorporated effects and text in After Effects.

Animation I created in Cinema 4D. I first rendered files in C4D/Redshift then incorporated effects and text in After Effects.

Drastically altered a basic spaceship model I downloaded. Animated, lit, camera tracked, used Blender native 'Fire/Smoke' efx,  and composited over bg in After Effects.

Drastically altered a basic spaceship model I downloaded. Animated, lit, camera tracked, used Blender native 'Fire/Smoke' efx,  and composited over bg in After Effects.

Built this spot utilizing purchased models for phone and Ford trucks. Animated, lit, and rendered in Blender and composited in After Effects.

Built this spot utilizing purchased models for phone and Ford trucks. Animated, lit, and rendered in Blender and composited in After Effects.

Animation I created from the ground up in Cinema 4D. Combined multiple pump and motor files downloaded off 3D model share site. ‘Built’ the room including floor, walls, pipes, electric panel. Added existing 3D product model. Incorporated old low quality scope data and added timer and text overlays in After Effects.

Animation I created from the ground up in Cinema 4D. The product file I originally built in Cinema 4D from an imported CAD file (SolidWorks). I applied all materials. I lit and animated entire scene and rendered in RedShift.

Animation I created from the ground up in Cinema 4D. The product file I originally built in Cinema 4D from an imported CAD file (SolidWorks). I applied all materials. I lit and animated entire scene and rendered in RedShift.

Animation I created from the ground up in Cinema 4D. The product file I originally built in Cinema 4D from an imported CAD file (SolidWorks). I applied all materials. I lit and animated all 3 scenes and rendered in RedShift.

I created this animation in Cinema 4D and rendered in RedShift. I did not build the original structure model, but I projected new posters on every holder. I incorporated product samples on pedestals. I lit and plotted camera paths for inside and outside previewing. I built the seamless surrounding ‘studio’.

Created this animation from the ground up. Modeled from an existing vector file; I added textures, lit and animated in Cinema 4D and rendered in Red Shift. Incorporated some prior nonexistent geometry for logo including stairstep edge around logomark and diagonal accents in main shield body.

Built this model from the ground up. Imported CAD file (SolidWorks) into Cinema 4D, applied all materials, and lit. Rendered in Red Shift.

Animation I created in Cinema 4D. I first rendered files in C4D/Redshift then incorporated effects and text in After Effects.

Animation I created in Cinema 4D. I first rendered files in C4D/Redshift then incorporated effects and text in After Effects.

Drastically altered a basic spaceship model I downloaded. Animated, lit, camera tracked, used Blender native 'Fire/Smoke' efx,  and composited over bg in After Effects.

Built this spot utilizing purchased models for phone nd Ford trucks. Animated, lit, and rendered in Blender and composited in After Effects.